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Minecraft

Minecraft Beacons: Pyramids, Effects and Beam Colours Explained

How to craft a beacon with a nether star, how pyramid tiers unlock stronger effects, and how stained glass turns the beam into a landmark.

By the Pro Game Guides team · 2026-11-09 · 6 min read
Minecraft Beacons: Pyramids, Effects and Beam Colours Explained
Quick answer

How to craft a beacon with a nether star, how pyramid tiers unlock stronger effects, and how stained glass turns the beam into a landmark.

A beacon is an endgame block that projects a beam of light into the sky and grants status effects — speed, haste, strength and more — to every player within range of its base. It sits on a pyramid of valuable mineral blocks, and the bigger the pyramid, the stronger the effects and the wider the area they cover. It is both a practical tool for big building projects and one of the most recognisable landmarks a base can have.

How do you craft a beacon in the first place?

The recipe is simple and expensive: five glass blocks across the top of the crafting grid, a nether star in the centre, and three obsidian along the bottom. The nether star is the whole challenge — it drops only from the Wither, the three-headed boss you summon with wither skeleton skulls and soul sand or soul soil. Nothing else in the recipe is hard to gather, which is deliberate: the beacon is gated behind one of the game's toughest fights.

One Wither means one star means one beacon, so bases with several beacons — one for the mine, one for the main hall — represent several boss kills. Wither fights get easier with practice and preparation (a long tunnel in deepslate or a bedrock-ceiling setup in some editions), and by the time a world needs a second beacon, the fight is usually routine. Kill the Wither somewhere you do not mind being redecorated; the star survives the explosion, but the landscape rarely does.

How does the pyramid underneath it work?

The beacon only activates when placed on a pyramid built from blocks of iron, gold, emerald, diamond or netherite — the full blocks, not ingots scattered on the ground. One layer in a three-by-three square is the minimum and unlocks the weakest effects and shortest range. Adding a second, third and fourth layer beneath, each wider than the one above, raises the beacon's tier; a complete four-layer pyramid is a serious pile of minerals and unlocks everything the beacon can do.

The blocks can be mixed freely within and between layers — a pyramid of iron with a gold trim works exactly like a uniform one — so iron, the farmable option, is the sensible default for all but the layers you want to show off. The beacon also needs an unobstructed line to the sky for its beam and effects; nearly all transparent blocks are fine above it, including glass and water, but a single opaque block stops it dead. Building your beacon hall's roof from glass is the standard solution.

Which effects can a beacon give you?

Open the beacon's interface, feed it one iron ingot, gold ingot, emerald, diamond or netherite ingot as an activation cost, and choose from the effects its tier supports. The lower tiers offer Speed and Haste; deeper pyramids add Resistance and Jump Boost; a three-layer pyramid unlocks Strength. At the full four layers you may also pick a secondary effect — either Regeneration for everyone in range, or a level-two version of your primary choice, such as Haste II.

Haste II is the famous one: combined with an Efficiency V netherite pickaxe, it lets you carve through stone almost instantly, which is why every serious excavation, perimeter or megabase quarry starts with a beacon build. The effects refresh constantly while you remain in range — a generous radius at full power, reaching roughly fifty blocks from the pyramid — and fade a few seconds after you leave, so beacons shape how you design a base: workshops, storage and digging sites cluster inside the dome of the beam.

Can you change the beam's colour or turn it into decoration?

Yes, and this is where beacons become part of a base's look. Place a stained glass block (or pane) anywhere in the beam's path above the beacon and the whole beam takes on that colour; stack panes of different colours and the beam blends them. Players mark districts, minigame arenas and nether-highway exits with colour-coded beams visible from clear across a world.

The beam itself renders from a great distance when the chunk is loaded, which makes beacons genuine navigation aids: one tall pillar of light over home is worth a dozen memorised coordinates. Just remember the beam is a beacon in every sense — in multiplayer it advertises your base's location to anyone in render distance, so hidden bases keep theirs unlit or skip the pyramid entirely.

What do first-time beacon builders get wrong?

The classic failure is a pyramid one block short — an effect greyed out, a beam missing — because a corner of the bottom layer is hidden under flooring and got skipped. Walk the whole footprint before blaming the star. Second is forgetting the sky rule and roofing the beacon room in stone. Third is feeding the beacon and selecting an effect, then rebuilding the pyramid smaller later and wondering why the settings reset: altering the pyramid invalidates the configuration, so set the beacon last.

Finally, choose the location like you mean it. Moving a beacon means moving a mountain of mineral blocks twice. Put it where the digging and building will actually happen, on the tallest pyramid you can afford, and let the beam earn its keep every single session.

Frequently Asked Questions

What do you need to craft a beacon?

Five glass blocks, three obsidian and one nether star, which drops from the Wither boss. The star is the only genuinely difficult ingredient.

Which blocks can you use for a beacon pyramid?

Full blocks of iron, gold, emerald, diamond or netherite, and they can be mixed freely. Iron is the popular choice because it is the easiest to gather in bulk.

How do you get Haste II from a beacon?

Build a full four-layer pyramid. A complete pyramid unlocks the secondary-effect option, which can either be Regeneration or a level-two version of your primary effect.

Why is my beacon not working even on a pyramid?

It needs a clear path to the sky. Any opaque block above the beacon stops it; glass and other transparent blocks are fine. Also check the pyramid is complete on every layer.

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