Genshin Impact Bosses Guide: Weekly Trounce Domains vs Normal Bosses
Weekly Trounce Domains versus open-world bosses explained: Resin costs and the weekly discount, Dream Solvent, billet families, and how many weeklies are worth your Resin.

Weekly Trounce Domains versus open-world bosses explained: Resin costs and the weekly discount, Dream Solvent, billet families, and how many weeklies are worth your Resin.
Genshin Impact has two very different kinds of boss, and mixing them up wastes Resin. Normal bosses roam the open world, respawn within minutes and sell you character ascension materials for 40 Resin a claim, as often as you like. Weekly bosses live in Trounce Domains, pay out once per boss per week, and hold the talent materials your characters need at high levels — with the first three claims each week discounted to 30 Resin instead of 60. Knowing which is which tells you exactly where your weekly Resin should go.
What is the difference between a weekly boss and a normal boss?
Normal bosses — the likes of the elemental Hypostases, the Primo Geovishap and the newer regional terrors — sit in arenas on the world map. Beat one and a blossom appears; spend 40 Original Resin and you receive that boss's character ascension material, elemental gemstones, and artefacts from the Gladiator's Finale and Wanderer's Troupe sets. Once claimed, the boss respawns after a few minutes away from the area, so a focused player can farm the same boss back to back all evening.
Weekly bosses are story-grade fights: Stormterror, Azhdaha, the Raiden Shogun, Arlecchino the Knave and their peers, fourteen of them as of Version 7.2, spread across the nations and including newer additions in Nod-Krai. Almost all are entered through Trounce Domains, with Andrius, the wolf of Wolvendom, as the traditional exception fought in the open. You can challenge them as often as you like for practice or co-op fun, but each one only pays its rewards once a week, and everything resets on Monday at 04:00 server time.
How much Resin do boss rewards cost?
Weekly claims run on a two-tier price. The first three Trounce Domain claims you make each week cost 30 Original Resin each; from the fourth onwards, every claim costs the full 60. The discount applies to whichever three bosses you choose, in whichever order you fight them, and it refreshes with the Monday reset. Condensed Resin is never accepted here — weekly rewards are Original Resin only.
Those discounted claims are, Resin for Resin, among the best value in the game, because a single claim bundles talent materials, gemstones, artefacts, Mora and Adventure EXP together. Full-price claims at 60 are harder to justify unless a specific character is waiting on that boss's materials. If a Trounce Domain is still locked behind story, players at Adventure Rank 40 and above can use Quick Challenge in the Adventurer Handbook to fight it anyway, and clearing a weekly boss at its highest difficulty for the first time now also grants a one-time set of its materials through the Handbook.
What do Dream Solvent and billets do?
Every weekly boss drops three different talent materials, but your character needs one specific type — and the game knows it. Dream Solvent fixes the mismatch: each weekly claim has a fixed chance, roughly one in three, to drop one, and at a crafting bench one Dream Solvent converts any of a boss's talent materials into a different one from that same boss. It cannot move materials between bosses, but it turns a pile of the wrong drop into the right one without another week's wait.
Billets are the other long-game drop, landing at roughly a 12% chance per claim. These weapon prototypes are forged at the blacksmith into craftable four-star weapons, and they come in regional families that match the boss's era: Northlander billets from the Mondstadt, Liyue and Inazuma weeklies, Midlander billets from Sumeru and Fontaine, and Borderland billets from Natlan and Nod-Krai. Midlander and Borderland billets can also be converted between weapon types at a crafting bench, so a bow billet is never truly wasted if you needed a sword.
How many weekly bosses should you actually do?
For most accounts, the answer is three — the discounted ones. Pick the bosses whose talent materials your current team needs, spend 90 Resin across the week, and you will keep pace with talent upgrades without starving your artefact and ascension farming. Raising several characters at once, or pushing talents towards level 10, is the honest reason to go beyond three: at that point, run the extra bosses at 60 Resin in the order your roster needs them, newest characters first.
What you should not do is clear all fourteen out of habit. A full sweep costs well over three days of Resin regeneration for materials that mostly sit in inventory, and talent materials are useless until the character, weapon and ascension materials behind them are ready too. Do your three, keep a small Dream Solvent buffer for bad luck, and let the rest of the roster wait for next Monday.
Frequently Asked Questions
How much Resin does a weekly boss cost in Genshin Impact?
Your first three weekly claims each week cost 30 Original Resin each. From the fourth claim onwards, every weekly boss costs the full 60 Resin, and the discount resets every Monday at 04:00 server time.
How many weekly bosses are there in Genshin Impact?
There are fourteen weekly bosses as of Version 7.2, from Stormterror and Azhdaha through to the Knave in Fontaine and the newest fights in Nod-Krai. Each one can only pay rewards once per week.
What does Dream Solvent do in Genshin Impact?
Dream Solvent converts one of a weekly boss's talent materials into a different material from that same boss, at a crafting bench. It drops from weekly boss claims at roughly a one-in-three chance.
How many weekly bosses should you do each week?
Three, for most players — the three discounted claims at 30 Resin each. Only go beyond them at full price if several characters you are actively building need those bosses' talent materials.





